![]() What would you say were the main things that you took away from that development experience that have influenced how you went about The Iron Oath ?Ĭhris Wingard: I think for me, it'd be mainly having completed a project, just the two of us. Going into the background of you as developers, Rhythm Destruction was much different than The Iron Oath. I've had two people die, but it wasn't the main ones that I was building up the skills for. Nik Mueller: The nature of the game is a little stressful. I tend to prefer a turn-based game, because it's less stressful. I've been playing The Iron Oath, and it's really fun. These unique elements combined with riveting turn-based combat has The Iron Oath poised to become one of the best tactical RPGs on the market. Years pass by in-game somewhat quickly, and players will see their mercenaries die or retire as the game's overworld changes as well - kingdoms may fall or change their allegiances, or be wiped off the map entirely. Players will recruit other mercenaries to their payroll, having to generate enough income to pay their employees while keeping up party morale. The Iron Oath tasks players with leading their own mercenary party in an open-world environment, where they will have to manage the business of their party alongside in-game battles. Now available in early access, the game draws inspiration from elements of popular strategic turn-based games like Darkest Dungeon and XCOM and combines them with management games like Football Manager to make a brand-new player experience. New tactical RPG The Iron Oath made its first appearance at the 2022 Humble Game Showcase, promising a unique blend of genres in a medieval fantasy setting.
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