![]() IPad iPad Note: * For a better understanding of the supported image resolutions for the different iOS devices, refer to iOS Human Interface Guidelines If your images have different file names then open Contents.json and change the key filename for each image. Open LaunchImage.launchimage and change the default launch images with your own using the proper resolution for each image (e.g., should be 640px x 1136px). ![]() In the opened window choose AppIcon and add a proper image for each iOS version and device.Ĭlose Xcode and rebuild your NativeScript app to use the new AppIcons. ![]() Changing AppIcons: Xcode WYSIWYG approachĭrag and drop your Assets.xcassets into Xcode (7.1 or newer version).Open AppIcon.appiconset and change the default icons images with your own using the proper resolution for each image (e.g., icon-29.png should be 29px x 29px should be 58px x 58px should be 87px x 87px). : The resource that holds the centered image for your LaunchScreen.storyboard (for iOS versions 8+). : The resource that holds the background image for your LaunchScreen.storyboard (for iOS versions 8+). LaunchImage.launchimage: The resource that holds the images for your launch screen images (for iOS 7 and lower versions). In your app/App_Resources/iOS/Assets.xcassets you will find the following sub-folders:ĪppIcon.appiconset: The resource that holds the images for your AppIcons (all iOS versions). In this article we are going to cover both the manual and the Xcode WYSIWYG approach. The workflow for creating your own launch screen can be handled from Xcode or manually in the NativeScript enviroment. Xcode 7.1 or newer version (optional: needed only if you prefer WYSIWYG workflow for changing your images). (optional: modify only if you change the name convention or introduce a new image asset catalog). To modify that template and create your own launch screen using your own assets and design, you will need the following:Īpp/App_Resources/iOS/Assets.xcassets: The resource that holds your image asset catalogs (for AppIcons, LaunchImages and LaunchScreen).Īpp/App_Resources/iOS/LaunchScreen.storyboard: Your default storyboard used for your launch screen (used in iOS versions 8+).Īpp/App_Resources/iOS/build.xcconfig: The resource that holds the references to the assets catalogs which will be used The default template in NativeScript (created with tns create myApp) provides you with predefinedĪppIcons, launch images and a LaunchScreen.storyboard all with the NativeScript logo. When you build your app for devices with iOS lower then version 8, NativeScript will use the static images and when you use NativeScript to build your app for devices with iOS 8 and above, it will use the provided LaunchScreen.storyboard. The default Hello-World project in NativeScript is provided with default settings that supports bothĪpproaches. ![]() In iOS 8 and above, the approach is to createĪ LaunchScreen.storyboard, which is much more powerful in terms of customization and is easier to maintain. Images, each with different resolution for each iOS device. The drawback of this method is that the app developer will have to provide many different In iOS 7 and lower, the approach for creating the launch screen is to use static image resources. Setting up launch screens depends on the version of iOS you are targeting. If on a real device: remove platforms folder from your project, delete app, restart device, redeploy. If you’re updating icons or launch screens and not seeing your changes, delete the application from your device or emulator and redeploy. WARNING: Occasionally, the iOS operating system caches your application’s icons and launch screens. In this article, we are going to introduce the workflow to create your own launch screens. In NativeScript, your application comes with predefined template settings and images for these steps. To be published successfully in the App Store, there are some requirements that need to be fulfilled.Īs described in iOS Human Interface Guidelines setting the following is mandatory: Publishing your iOS app is an essential step in the development process and in order for your iOS application Creating Launch Screen and AppIcons for iOSĬreating App Icons and Launch Screens for iOS.
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